Simple, Martial, and Exotic Weapons: Most character classes are proficient with all simple weapons. These categories pertain to what training is needed to become proficient in a weapon's use (simple, martial, or exotic), the weapon's usefulness either in close combat (melee) or at a distance (ranged, which includes both thrown and projectile weapons), its relative encumbrance (light, one-handed, or two-handed), and its size (Small, Medium, or Large). Weapons are grouped into several interlocking sets of categories. If this second attack roll exceeds the target's AC, the hit becomes a critical hit, dealing additional damage. If a critical threat is scored, another attack roll is made, using the same modifiers as the original attack roll. When the result of the die roll to make an attack is a natural 20 (that is, the die actually shows a 20), this is known as a critical threat (although some weapons can score a critical threat on a roll of less than 20). This damage is subtracted from the current hit points of any creature struck by the weapon. The weapons presented here should be relatively easy to find and purchase in most towns and cities, although GMs might wish to restrict the availability of some of the more expensive and exotic items.Īll weapons deal hit point damage. This section presents all manner of nonmagical weapons for PCs to purchase and put to use, whatever their adventures might entail. Whether weapons are used as tools to lay foul monsters low, as the medium for magical enhancements, or as outlets for a host of fundamental class abilities, few heroes head into the field without their favorite-or perhaps even a whole arsenal of their favorites. Weapon Focus: Heavy Crossbow would not work with a repeating heavy crossbow any more than WF: Shortsword would work with a longsword.Without a doubt, weapons number among adventurers' most coveted possessions. Numerous classes get proficiency with one, but not the other. They have different stats, require different proficiencies to use properly, and are listed separately in the weapon chart. The game draws a very real difference between a repeating crossbow and a normal crossbow. Of course there are people who will argue this until they're blue in the face and insist on Designer clarification - as if it could be more clear.Īrguing that "repeating" is simply an adjective is short-sighted. When I look at the Weapons Table in the CRB or on the Official Paizo SRD site it see that ALL of the spears in question are named with the following convention įeats that apply to spears also apply to longspears and shortspears. Lawyers, however, can interpret this in the most strict sense and say "no" so you will have table variation. But then, who cares about logic, we're talking about rules. Additionally, it works on firearms, which load either via the muzzle or in the exact same manner as a repeating crossbow. One wouldn't expect the feat not to apply due to the size. Repeating is an adjective, just like Large, Medium, and Small. This is kind of a case of "a cure spell is any spell with cure in the name" I mean, tengu are proficient with all swords and sword-like weapons.is a rapier on the list? Bet 90% of DMs would say yes even though a fencing rapier is more different from a sword than a repeating crossbow is from a crossbow.Ī "Heavy Crossbow" is any weapon with Heavy and Crossbow in the name. The question is, does a Heavy Repeating Crossbow count as a Heavy Crossbow (or does a LRC count as a LC)? There are many arguments for and against in the forums so I'm looking for an official, PFS-legal answer, if one exists. If you take RR with a normal crossbow, you can reload a repeating crossbow as a free action since Crossbow Mastery lists "any crossbow", but you'd be provoking attacks of opportunity when you do.Īre these feats applicable to a Repeating Crossbow in PFS? Since you can't take rapid reload with a repeating crossbow you can't benefit from the "no AoO" clause under Crossbow Mastery. Therefore I think "light/heavy crossbows" in the feat description is not intended to include repeaters, and that repeating crossbows do not qualify for rapid reload. Since light and heavy repeating crossbows are both reloaded with a full-round action, it seems odd that applying RR means the two previously identical reload speeds now differ. RAI argument: RR lists different reload speeds for light and heavy crossbows. If they wanted rapid reload to affect repeating crossbows they'd have included repeating crossbows in the description. RAW argument: It says crossbow, not repeating crossbow. Personally I'd be 100% OK with someone taking RR with a repeating crossbow, but since you're specifically asking for arguments against, this is the best I can do:
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